Thursday, September 29, 2016

Learning With Minecraft

Guest post by Katie Groendyke, EDU 222 student at Murray State University

Blog:  http://kgroendyke.blogspot.com/

Engaged in Learning? 
  • Gives way for creativity in classroom
  • Students more open about what they have learned
  • Learning in the classroom and everyday experiences (see the comparisons)
  • Helps teachers and students explore the Minecraft community made
How to get the students involved?
  • Have the students work in pairs or groups
  • Give an activity involving ways to communicate with others
  • Have a common goal for class, do a competitive activity
  • Let student work out problems in front of class
  • Students can solve math and engineering problems
Is this accessible for everyone?

No, you have to receive an email from your teacher, for the Education Edition. This way only students have access to their work and teachers as well. This not a normal game, it is for helping students branch out and express their creativity. Here is a video to help understand more of what you can do on Minecraft:  https://youtu.be/fcmAAvbskAk


Is this beneficial for students in the classroom, why or why not?
     
I think this does help students broaden the creativity scale. And learning to solve mathematical problems on their own in a game is good. Understanding that certain types of this learning can enhance engineering skills, communication with others; students and teachers, and ability to create whatever they what on the screen. As this can help students I also think it can be a little too technical for them, not everything will be accessible like in the game, and students still need to be taught the basics. And to realize that this is a game and not real life.


Sites:

@PlayCraftLearn. "Minecraft: Education Edition - Home." Minecraft Education Edition. N.p., n.d. Web. 20 Sept. 2016.     

https://www.youtube.com/watch?v=fcmAAvbskAk 

Tuesday, September 13, 2016

Blogging in the Classroom

Guest post by Madalyn Stillman, EDU 222 student @ Murray State University
While blogging is something that has become popular in more recent years, it has become a huge hit in the classrooms. Do you remember in elementary school when your teacher would send you home with a list of announcements that may or not make it your parents? And sometimes those announcements were very important for your parent to read. Flyers sent home may soon become a thing of the past with blogging. Teachers everywhere have started creating classroom blogs that include posts about what the class is doing throughout the week, what announcements are important for you as a parent to know, and what you should expect in the upcoming weeks, not to mention students writing and projects! Blogging is a fun and creative tool used today that can be used for so many things. Blogs give you the chance to express how you feel about certain topics or to help keep people informed about what is going on in your life. And although blogging may seem like a no brainer there are some things that you should consider before creating your own personal blog or one for the classroom.
  • Choose an appropriate blogging site for your platform. Make sure that you are choosing something that is not only user friendly but that can be found easily for students and parents.
  • Think about how you will use the blog in your classroom. Discuss with parents what will be on the blog and get their permission to post about their child or possibly upload pictures of their child in the classroom.
  • Collaborate with your students and discuss what they think is most important for their parents to know throughout the week. As the school year progresses and the students become more familiar with the blog maybe incorporate an assignment where they post to the blog.
When thinking about what all your blog should include it is important to think about what your readers may want to see the most of. They will of course love to see what their child has been working on throughout the week, but begin to think outside of the box. Provide a tab that is all about the teacher. Parents love when they are able to know their child's teacher on a more personal level and will feel more comfortable coming to you with questions and issues. Possibly provide a link that provides some simple quizzes or brain teasers that students can work on at home with their parent. And lastly showcase what is going on in your classroom. Provide a link that shows what's been happening in the classroom, how the students are engaging with other students, and create a place where all important information that parents should know.  

Telling Stories. It's What it is all About!

This semester I'm teaching a section of Instructional Technology for the College of Education and Human Services at Murray State University.  In one class period, we discussed digital storytelling and as an assignment, I asked my students to pick an iPad app and create a story.  Here are a couple examples of their stories:

How Big is the Universe?  Let's Put it Into Perspective by Joshua Hawkins.  He used Shadow Puppet EDU to create his story.  If he had chosen to, he could have added audio, but I really like the fact that he used the text and pictures to convey his story.




In this example, Bailey Porter wrote her story called Lenny and the Big Red Ball using Little Bird Tales, which is an iPad app as well as a website.  Here's a link to her story.

Another story written by Jaycee Cribbs tells about a mission trip to Honduras and used ThingLink to add hotspots with additional information about the trip and the country.  Click here to see JayCee's story.

What stories are you telling?  Why not share them?

Thursday, April 28, 2016

Once Upon a Time in the Land of Technology: Screencasting

In my last post, Once Upon a Time in the Land of Technology, Part I, I talked about engaging students by having them videotape and edit movies using a variety of tools to create a story project for any subject area.  In Part II, I am going to look at several screencasting apps and ideas for using them as a teacher and a student.

Screencasting is one of the most exciting tools I've used recently.  It is a way to record what you are doing on your screen while you talk and explain your actions.  This is a great way to create videos to flip your classroom or show your student's how to do something on the computer.  Student's can do this too to show what they've learned or talk through a problem while working it out on an on-screen whiteboard.  There are a number of free screencasting programs, including the following:

Screencast-O-Matic is a free screencasting tool available at Screencast-O-Matic.com.  It is web-based and will record up to 15 minutes with the free version.  The paid version gives you some other bells and whistles, along with unlimited record time.  The annual fee is minimal - $15 a year!  The program is easy to use and understand.

Here's our video on using Screencast-O-Matic:



Other screencasting apps include:

You can also use Office Mix with PowerPoint 2013 or newer to record your presentation with your voice.

Ideas for classroom use include:
  • Narrate your "old" PowerPoint, Google Slides, or other presentations from former years to create a video for your students.
  • Record your lesson live while you are teaching your class which will give your student's who were absent the video to watch and students who just didn't get it the first time, can watch it again!
  • Create content videos for your flipped classroom.
  • Training videos for staff and students.
  • Feedback for students!
  • Students can create content by screencasting what they've learned.
    • They can screencast a math problem and talk through the process as they solve the problem.
    • Illustrate concepts or show understanding.
    • They can screencast a presentation that they have created on a topic.
    • They can create stories based on what they've learned in history or science.
Comment below and tell us how you use screencasting in your classroom!

Tuesday, November 24, 2015

Resources for Hour of Code

Hour of Code is officially from December 7th - 11th, but that doesn't mean that you have to do it then or that you have to stop after doing one hour!  



So, introduce your students to just one hour of coding.  It's easy, yet could impact someone's future in a big way.  Try it.  Your student's will love it.

Here are resources for you to use, but we will keep adding to the list, so try the link below as well.  No experience necessary with most of them.

Hour of Code Resources - https://goo.gl/MKVwxC


General


Early Elementary
Move The Turtle - iPad App
Daisy The Dinosaur - iPad App


Upper Elementary


Middle School/High School
CodeCombat Hour of Code


Thursday, August 27, 2015

Once Upon a Time in the Land of Technology: iPad Apps for Storytelling

As summer comes to an end and classes start again, it is time to think of ways to engage students. Telling all kind of stories is one way to do that. When I say "all kinds", I'm referring to reports, writing poetry, researching a topic, and many other student assignments. Think back to Bloom's Taxonomy and you'll remember that the top levels bring greater learning and engagement to your students. There are many ways that technology can help. In this post, I am going to review two iPad Apps that are easy to use and bring out the creativity in your students to keep them engaged. Remember that storytelling allows students to show what they know!


Adobe Voice is one of my favorite free iPad apps. This app is not just for young kids; it is for people of all ages. With Voice, students use pictures, icons, music, words, themes and their voice to create exciting videos that bring ideas and content to life. When you sign in to Voice with your free Adobe account, you can explore stories created by other users or create your own. After adding your title or topic, you can go use premade story structures or build your own to create your story. Structures like "Tell What Happened" or "Explain Something" are great for reports. Add your own icons and photos (or search for Creative Commons licensed images), text, music, and your voice. It is suggested that you record one sentence per visual. Adding more pages will make your final movie more interesting. Students should begin their project with an outline or storyboard. Terms of Use specify ages 13 and up, and for this reason, it is recommended for grades 8-12.


Shadow Puppet is a free app for creating video slideshows (and another one of my favorites). I think this app is often overlooked, and I'm not sure why. Students can make video slideshows to tell their story, explain ideas, or document their understanding of content by creating a video that includes recorded audio and typed text. They can either take pictures with the iPad or download images from the Internet. (Note: Be careful in all projects to use pictures that have been licensed through Creative Commons for re-use, especially if their projects are going to be shared outside of the school.) Lots of ideas for videos are included in the apps, with more available on the website. This app is only limited by the students' imaginations. Teachers can also use it to create video slideshows for their students to watch in class, in a flipped classroom situation, or to differentiate lessons. This app is recommended for grades 1-6, but older students might also enjoy its ease of use. There is an education version and it is free.

Other great apps:
  • Tellagami (free or education version is $4.99)
A great article:










Monday, May 18, 2015

Once Upon a Time in the Land of Technology: Making Movies

Stories have been a means of communication throughout history, starting with oral stories that passed down traditions, histories, and information to the next generation or the next travellers.  Stories are still important today and not all of them begin with "once upon a time."  Today's stories include the news on TV, movies, both informational and for entertainment, social media, blogs, screencasts, and more.  In the classroom, they tell the story of what our students are learning or can be creative, fun stories for others to read.  While creating stories, students practice doing research, evaluating resources, writing, reading, collaborating, presenting, and using technology. When our students create stories, they are practicing researching, identifying the best resources, writing, reading, using technology, collaborating with others, and presenting.  

In this series of blogs,  a variety of platforms for storytelling with technology will be introduced.  With the amazing amount of apps, websites, and software out there, this list will not be complete, but hopefully will give you some ideas to get you started.  In part I, we will look at ways to have your students create videos, which is a great project for collaboration.  As for doing the research, analyzing sources, writing the script, and the other components that go with creating the video, there are plenty of resources out there for you to use and maybe we will blog on those at a later date.


iMovie is available for the Mac and iPad.  It is easy and intuitive enough for beginners, yet has several advanced features that will lure in a competent producer.  Students can choose templates for their videos (there are several for videos and movie trailers), then shoot the video to place into the template they have chosen.  It almost seems like magic as you place the videos and iMovie creates your masterpiece.  The movie trailers are great for creating book reviews, advertisements to promote a school event, making political advertisements, and more.  Below is an example of using the trailer feature of iMovie in the classroom.





"Aztec Knights" Expedition Theme-iMovie Trailer Explorer Project



Microsoft's MovieMaker has been around for a while and is still easy to use and works on Windows based technology. It allows you to add and edit video clips, add music or narration (including changing the volume of the music so it doesn't overpower the narration), and you can add still pictures, animations and transitions to create a profession looking video.  Videos can be used to create debates, interview a character from history, or as a research topic instead of the traditional written report.



WeVideo is web based and free for up to 5 minutes of video a month.  Other plans are available.  You can drag and drop your video clips and still pictures into a template as a beginner and move on to doing it all on your own once you know the ropes.  Transitions, special effects, and audio can easily be added.  The best thing is that it can be used on all devices since it is web based, making it an easy choice for the BYOD classroom.  Advanced features include picture-in-picture and green screen.  Students can create a weekly news show, create a video on a historical figure, present the biography of an author, or tell how the author used tone, setting, and characters to get a specific message across to her readers.



Wideo is a web based animated movie maker.  Wideo is free, but limits each of your videos to just 45 seconds, which is great for a short report.  There is education pricing for other plans.  Students can start with their built-in templates, then advance to creating on their own.  Add images, backgrounds, and music to tell your story.  There is also an extensive image library to choose from.  Wideo does the rest.  Since Wideo is an animated short video, students have to tell their story with animations, movement, sound and music, which is a challenge, but a fun one!  Have them create advertisements for a product or a book, show a scene from history, or get across a point of view.



For those of you using Chromebooks in the classroom, WeVideo and Wideo are excellent resources that will have your students creating in no time.  Both can be added to Chrome from the Chrome Store or accessed via their website.



Digital storytelling is a multifaceted practice that is hands-on and interactive, combining art, technology, and education into one stimulating piece of work. It may help teachers integrate material and reach their study group, or allow students to develop multiliteracy skills. It’s possible to combine tradition with creativity by means of text, images, sound, voice, and why not animation?  (http://wideo.co/blog/boost-classroom-enthusiasm-with-storytelling-videos/)
By engaging in creating, students are using a multitude of skills that they will need for the rest of their lives.  If we go back to Bloom's Revised Taxonomy, storytelling moves students up to the top levels of creating, analyzing, evaluating, and applying in a way that has been difficult to do in the past without technology. Storytelling is more than just videos in today's world.  Next time I'll look at screencasting in the classroom, which is a great way for students and teachers alike to create stories by capturing their screen and their voice.